Guides
Resources to help you prepare for the jam.
Setting Up
Installing s&box
Download and set up s&box on your machine. Get the editor running and verify everything works.
Setting Up Your Dev Environment
Configure your IDE, install extensions, and set up hot-reload for a smooth development workflow.
Creating Your First Project
Bootstrap a new s&box game project from scratch. Understand the project structure and build pipeline.
Game Development
Understanding the Component System
Learn how scenes, GameObjects, and Components work in s&box — properties, lifecycle hooks, and execution order.
Working with UI (Razor)
Build in-game UI using Razor components. Create HUDs, menus, and interactive panels.
Networking & Multiplayer
Implement multiplayer features — RPCs, networked properties, host/client architecture.
Asset Creation Pipeline
Import models, textures, and sounds into your s&box project. Understand the asset compiler.
Tips & Tricks
Scoping Your Project
How to plan a game you can actually finish in 72 hours. Start small, cut features early, and polish what matters.
Working Effectively as a Team
Communication strategies, task splitting, version control tips, and avoiding merge conflicts during a jam.
Polishing for Submission
Last-hour tips: juice, screen shake, particles, sound effects, and a proper main menu make a huge difference.